← Projects
Brand & Identity Work icon

Brand & Identity Work

Eleven identities designed for ventures, ministries, and side projects — all of it drawn in GIMP, in the years when I was not writing software for a living.

brandingidentitylogo designgimptypography

Across the years I spent outside software, a steady side stream of the work was visual identity — for my own ventures, for ministries, for projects that got as far as a name and a logo and no further.

All of it was drawn in GIMP, which is a slightly absurd tool for logo design and was the one I had. Working in a raster editor when the job wants vectors imposes a discipline: you commit early, you cannot casually rescale, and you learn to build a mark that survives being small.

Art of Impact logo
Digital Gospel logo
Epic Little Media Company logo
Shalom San Francisco logo
Kingdom Digital logo
Et Cetera logo
Denizen Lab logo
Social For Nonprofits logo
DonorWorthy logo
99Bots logo
Saved and Sent logo
Art of Impact · Digital Gospel · Epic Little Media · Shalom San Francisco · Kingdom Digital · Et Cetera · Denizen Lab · Social For Nonprofits · DonorWorthy · 99Bots · Saved & Sent

A few of them

Digital Gospel is the one I would still defend. A cross assembled out of offset squares — pixels, deliberately — so that the mark says both things in the name at once without illustrating either. It came with a full front-page design and a QR code, which dates it precisely.

Epic Little Media Company solves the opposite problem. The wordmark is built from blocky letterforms with pieces knocked out, so a name containing the word little reads as something constructed rather than something small.

Shalom San Francisco is the most literal and the most local: the word set against the city's skyline, bridge included. Kingdom Digital goes the other direction, pairing a blackletter K with a plain modern sans — old authority next to new medium.

Art of Impact is a comet, drawn as a single confident stroke, on a flat blue field. Et Cetera was my own — a diamond of scattered outlined squares in four colors, for a project whose whole premise was that it was about whatever came next.

99Bots is a robot's face — two round eyes and a bar of teeth, in teal with a red plate slipped out from behind it, so a flat mark reads as two layers. It was the incubator name I filed ideas under; a 2012 profile of mine describes it as "an incubator for the dozens of ideas that come into my brain," which is about right for a brand whose main output was more brands. Saved & Sent sets a battered typewriter face into the negative space of a cross.

Three more came out of the venture years. Denizen Lab is a beaker, for the studio WP Launch Factory ran under — laboratory rather than agency, which was the whole positioning. Social For Nonprofits is a puzzle piece, for a venture selling social media help to organizations that could not afford an agency. DonorWorthy is two hands forming a heart, and it never got past the logo and a Bootstrap download.

What it taught

This is where the design half of how I work came from. Every product I have led since has needed someone in the room who could argue about a layout in the vocabulary designers actually use, and could then go build it. That did not come from a design education. It came from years of making marks for things nobody was paying me to make marks for, and finding out which ones held up.